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Publisher: Gold Dragon Tales

This is the Fantasy Grounds Unity Module for our Children of Asgorath adventure. We’ve also included a .pdf and .jpg maps as well. 

TLDR: This 5e Module is a 4-8 hour dungeon for 3-5 characters of 5th level. It contains new monsters, new magical items, and a story-driven reason for it to exist. Children of Asgorath features traps, puzzles, and some intense combat encounters. This dungeon is designed to be deadly.

Ultimate Dungeon Warrior modules are designed to be dropped in as a fun side-track in an existing campaign, as a one-shot, or even connected together to from an episodic campaign.

The Setting:

On the plane of Nasrid, somewhere in the multiverse, those who wield magic dominate those who do not. A ruling council of mages runs an entertainment spectacle known as “Ultimate Dungeon Warrior,” or UDW and pulls adventurers from across the planes to compete in their twisted arenas for the entertainment of the Magisterium, who sit comfortably in their towers and watch these events from afar through scrying magics. The games are quite popular, and the mages will often wager on them, sometimes betting that a party will succeed, other times betting on how long an adventurer will survive before succumbing to a miserable death.

The Dungeon:

Before Moradin forged the dwarves there lived the masterful miners of old. Shimmering scales and vile minds full of trickery, greed, and deceit. Asgorath ruled over hordes of Kobolds and his draconic allies! Can this week’s adventurers survive these pesky scaled-rats? Or will they succumb to their trickery?! Find out, only on Ultimate Dungeon Warrior at your local tavern!

TLDR: This 5e Module is a 4-8 hour dungeon for 3-5 characters of 5th level. It contains new monsters, new magical items, and a story-driven reason for it to exist. Children of Asgorath features traps, puzzles, and some intense combat encounters. This dungeon is designed to be deadly.
Ultimate Dungeon Warrior modules are designed to be dropped in as a fun side-track in an existing campaign, as a one-shot, or even connected together to from an episodic campaign.
The Setting:
On the plane of Nasrid, somewhere in the multiverse, those who wield magic dominate those who do not. A ruling council of mages runs an entertainment spectacle known as “Ultimate Dungeon Warrior,” or UDW and pulls adventurers from across the planes to compete in their twisted arenas for the entertainment of the Magisterium, who sit comfortably in their towers and watch these events from afar through scrying magics. The games are quite popular, and the mages will often wager on them, sometimes betting that a party will succeed, other times betting on how long an adventurer will survive before succumbing to a miserable death.
The Dungeon:
Before Moradin forged the dwarves there lived the masterful miners of old. Shimmering scales and vile minds full of trickery, greed, and deceit. Asgorath ruled over hordes of Kobolds and his draconic allies! Can this week’s adventurers survive these pesky scaled-rats? Or will they succumb to their trickery?! Find out, only on Ultimate Dungeon Warrior at your local tavern!

Price: $3.95Read More