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Publisher: Black Chantry Productions
Requires a vampire with capacity 6 or more.
Unique Mortal Ally, 1 bleed, 2 strength, 3 life.

Jardani has +1 stealth in actions he performs.
If Jardani has less than 3 life, he doesn’t unlock
as normal and he gains 1 life during your minion
phase. Twice each combat, Jardani can maneuver,
press and prevent 2 damage from the opposing
minion’s strike. If Jardani was burned since your
last turn, a vampire with capacity 6 or more you
control may burn 3 blood to move him from your
ash heap to your ready region with 1 life as an action
that costs 3 pool.
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