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Publisher: Black Chantry Productions
Out-of-turn. Frenzy. Only usable in a combat
 two werewolves or as any werewolf
or Abomination [la]
 is being burned or
going to torpor
 in combat.
Both controllers move any werewolf or Abomination  burned or sent to torpor in combat during this action, to the their ready region, locked, with 2 life or 3 blood, start a new combat with the opposing minion
and does not unlock nor gain life or blood as normal in their controller’s next turn. Alternatively, the controllers do not replace combat cards they play until the end of the round, every minion involved in combat must have 1 life or 1 blood and every other werewolf or Abomination the controllers have take 1 damage.
A community created card built with the DriveThruCards card creator. $0.50Read More