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Publisher: Black Chantry Productions
Usable by a werewolf ally. Only usable
before range is determined. Do not
replace until the end of the turn.

During this combat, this minion get +1 strength,
1 optional press, can prevent up to 2 damage
and the opposing minion must burn 1 blood
or discard 1 combat card to choose their strike
at close range (they can choose not to strike).
A minion can play only one Crinos each combat.
A community created card built with the DriveThruCards card creator. $0.50Read More