Huge Discounts on your Favorite RPGs @ DriveThruRPG.com

Publisher: Skirmisher Publishing
This very special bundle contains several bestselling titles gamemasters can use for inspiration and information when creating backdrops for science fiction adventures and encounters and as tools for developing their own futuristic settings! They include a popular “100 Oddities” system-free sourcebook, a number of RPG supplements, and much more. We have also thrown in as a bonus item a copy of our Platinum-bestselling  TSRPG (Travel-Sized RPG).


100 Oddities for a Chaotic Mutation
Regular price: 0
Bundle price:
 0
Format:
 PDF

Welcome to 100 Oddities for a Chaotic Mutation, the 13th entry in Skirmisher Publishing’s series of “100 Oddities” titles!  There are actually a lot more than 100 mutations contained in this mini-sourcebook. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond a single century of options, and we have included four ancillary tables that turn this mini-sourcebook into a complete system-neutral mutant generation package.  Oddities are intended to aid storyteller creativity, turning possibly bland areas or gaming episodes into something more, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They fill in the corners of a bookshelf,…


CQB: Futuristic Skirmish Miniatures Rules
Regular price: 0
Bundle price:
 0
Format:
 PDF

Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing’s popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter skirmishes fought on board starships, space stations, and industrial settings of Earth’s colonial worlds….


GEBB 00 – Intro to GEBB
Regular price: 0
Bundle price:
 0
Format:
 PDF

An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn’t get the memo. As much as some of them might want to help, the faceless bureaucracy they are part of prevents them from doing so. Rather, they go through the motions of their jobs, which mostly involve abducting people who won’t be missed, subjecting them to probes and other exams, and then eventually returning them to their homes throughout the heartland. GEBB is a science fiction mini-comic that follows the ongoing activit…


Interplanetary Feats
Regular price: 0
Bundle price:
 0
Format:
 PDF

This publication contains 62 Feats developed for use with any roleplaying games with futuristic themes that use the OGL/d20 system, from ones that enhance performance on spacecraft and zero-G conditions, to those that are useful planetside.  Feats are special abilities a character possess that either give bonuses to the character’s skills, saving throws, or attacks or allow a character to transcend rules in some manner and are one of the most popular means of customizing characters in games based on the OGL rules system. …


OS-TSRPG (Converting Modules from Early Editions of the World’s Most Popular RPG to TSRPG)
Regular price: 0
Bundle price:
 0
Format:
 PDF

OS-TSRPG is a guide to quickly and easily using, and retaining the flavor of, Old-School dungeon modules with a rules-light storytelling system! This can allow grognards to pull their old adventures off the shelf and run them for friends and family members who are not ever going to learn “Basic,” “Expert,” or “Advanced/1E” rules, and for newer gamers to enjoy the stories associated with retro scenarios without having to master obsolete game systems. And it also works equally well for more recent editions!  Role-playing games have evolved over the past five decades, with game designers taking the original miniatures-combat derived rule sets down paths of detailed simulation, storytelling approaches, and everything in between. As older systems are replaced by modern interpretations, however,…


Things That Go Bump in the Spaceship
Regular price: 0
Bundle price:
 0
Format:
 PDF

Humans have a tendency to make mistakes, sometimes ones that have far-reaching and unforeseen effects. In our history we have wiped out entire species, transported exotic animals to places they really do not belong, accidently spread disease across the globe, and created technologies that we can barely control. In the future, this trend will continue, for it is human to err, especially when doing so with the best of intentions. What humans do, one can expect other sapient species have also done in the vastness of explored space.  This publication contains three iconically creepy and dangerous alien lifeforms that can be inserted into any OGL games. On the one hand they are commentaries, as good sci-fi often is, on the dangers of technology either run amok or casually handled. On the othe…


USSMC FM 7-22: Space Boarding Operations
Regular price: 0
Bundle price:
 0
Format:
 PDF

In 2089, the universe is a cold, dangerous place and it’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding hostile spacecraft in 2089. Its author, Lt. Col. Oliver Cass, is a retired U.S. Army officer experienced in both real-world operations and manual writing. It is a fascinating read that can be used in conjunction with any sci-fi roleplaying or miniatures game and includes:  A complete background on the universe of 2089 Detailed, room-to-room combat tactics for boarding and securing a starship Instru…


Wisdom from the Wastelands Issue #7: Planar Creatures & Concepts
Regular price: 0
Bundle price:
 0
Format:
 PDF

One mutation that could greatly influence a campaign setting and its population is plane shift. Once a planar gate is opened, anything that comes through will affect the Mutant Future world. New arrivals could include seeds, spores, eggs, creatures, diseases, energy, technology, or even changes in the laws of physics. This issue provides a few example creatures, mutations, and energies from alternate realities. This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the “Basic” system introduced in t…


~ TSRPG (Travel-Sized RPG) ~
Regular price: 0
Bundle price:
 0
Format:
 PDF

TSRPG (Travel-Sized RPG) is an improv storytelling game designed for a storyteller and one or more players that can easily be played anywhere, from the airport waiting area you are stuck in, to the overnight in some hotel where there is nothing to do (and also, of course, in your own home). All the basic rules for TSRPG fit on one page; no dice are needed; characters have just two stats, Physical and Mental; and any bookkeeping that might be required can be done on a cocktail napkin with a pen borrowed from a waiter. Action is resolved through Challenges, and the consequences of these — whether good or bad — determine the flow of a shared narrative. We have also included a version of the rules that can easily be printed out, folded up into a convenient little booklet, and tucked into your …


~GEBB 01 – Shithole Planet~
Regular price: 0
Bundle price:
 0
Format:
 PDF

An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn’t get the memo. As much as some of them might want to help, the faceless bureaucracy they are part of prevents them from doing so. Rather, they go through the motions of their jobs, which mostly involve abducting people who won’t be missed, subjecting them to probes and other exams, and then eventually returning them to their homes throughout the heartland. GEBB follows the ongoing activities and periodic adventures of the oc…


~GEBB 02 – Probing Questions~
Regular price: 0
Bundle price:
 0
Format:
 PDF

An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn’t get the memo. As much as some of them might want to help, the faceless bureaucracy they are part of prevents them from doing so. Rather, they go through the motions of their jobs, which mostly involve abducting people who won’t be missed, subjecting them to probes and other exams, and then eventually returning them to their homes throughout the heartland. GEBB follows the ongoing activities and periodic adventures of the oc…


~GEBB 03 – Chef’s Surprise~
Regular price: 0
Bundle price:
 0
Format:
 PDF

An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn’t get the memo. As much as some of them might want to help, the faceless bureaucracy they are part of prevents them from doing so. Rather, they go through the motions of their jobs, which mostly involve abducting people who won’t be missed, subjecting them to probes and other exams, and then eventually returning them to their homes throughout the heartland. GEBB follows the ongoing activities and periodic adventures of the oc…


~Morlocks: Druckbare Figuren für Rollenspiele & Kriegsspiele („Cardstock Characters“) ~
Regular price: 0
Bundle price:
 0
Format:
 PDF

Bevor es Orks gab, existierten schon Morlocks, die ursprünglichen kannibalischen humanoiden Bewohner einer unterirdischen Welt, erschaffen von dem genialen Sciencefiction-Pionier H.G. Wells! Diese grausigen Humanoiden tauchten erstmals in dem postapokalyptischen Klassiker Die Zeitmaschine auf. Dieses Set von Miniaturen hält sich an die Beschreibung dieser Kreaturen durch den Autor selbst als Kannibalen, Sklavenhalter und die Hüter unterirdischer Maschinen und es enthält neun menschengroße Morlocks, vier jugendliche Morlocks und zwei große Morlock-Ungetüme, neben 10 Spielmarken für Waffen und Ausrüstung. Diese Miniaturen wurden für die Kompatibilität mit anderen 25/30mm-Figuren entworfen und können so oft ausgedruckt und zusammengesetzt werden wie du möchtest. Zwei Versionen von…

Total value:
0
Special bundle price:
0
Savings of:
0 (80%)
Price: $24.40Read More