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Publisher: Dungeon Masters Guild

Your party comes to an escarpment, a 1000 ft high cliff, where a railroad ramp snakes up the dizzying heights on a perilous perch. Only after your party begins to make their way up, do they see that a train is fast approaching. They don’t have the time to make it across.

 

Does your party run? Climb? Plummet to their deaths? What will they do?

The Behrsdale EscarpmentPrice: $1.00