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Publisher: Dungeon Masters Guild

This special bundle product contains the following titles.
Two Page Mini Delve – The Battlerise Outpost
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The characters arrive in the Cormyr border town of Battlerise to discover that is has recently been plagued by robberies. Then, overnight, a teen is kidnapped, and the party is hired to find him. This leads them to an abandoned border watch tower outside of town, but they may not be expecting what happens next… BONUS CONTENT: This mini delve also includes two new magic items – an Amulet of Supression and The Hexen Sword. The Hexen Sword is a magic item that starts out as an ordinary sword. As the character completes quests and research on the sword, it becomes more and more powerful. The magic item description is a whole page, and includes a player “card” as a handout, shown below: Note: A portion of the sales proceeds will go to support the Patreon of Dyson Logos …

100 Quests
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100 quests for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you….

21 Freaky Forest Encounters
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21 Freaky Forest Encounters 21 encounters plus two new monsters for use in 5th edition Dungeons & Dragons Written by Dimitri Lambermont & Remko van der Heul Art by Wouter Florusse. 21 fun and freaky forest encounters, and two completely new monsters you can throw at your party Welcome traveler, to the deep dense forests of the realms. What hides under the green leaves? What rustles in the undergrowth? What hides in the caverns deep in the woods? And how do you get out of this alive? Welcome to 21 Freaky Forest Encounters. In this module you, the Dungeon Master, will find 21 new encounters in a forested area to throw at your party. Dark and scary or freaky and bizarre encounters in the wilderness to give your players a scare or make them laugh. All encounters…

Crondale Clock Tower
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“The Crondale clock tower stopped working about a month ago. Tom Brassfield and August Ticklance, two of the best watchmakers in town, went up the tower to fix the enormous clock over a week ago, but have not yet come down. Meanwhile, at sunset, screeching screams and mysterious verses that intimidate the inhabitants of Crondale are heard echoing in the air; not even the bravest of the guards dare to go up to investigate.” Module Description Crondale Clock Tower is a short but balanced adventure for Dungeons & Dragons 5th Edition and suitable for groups of 4-5 Level 1 adventurers for a 2-3 hour session. It offers opportunities for combat, enigmas, exploration, and investigation. It’s great for beginner DMs and Players! Module Contents ☛The adventure Crondale Clock T…

Ghosts of Saltmarsh Wanted Posters
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Calling all bounty hunters! This new supplement comes with 10 side quests for the Ghosts of Saltmarsh campaign. Each quest includes; a target that’s wanted either dead or alive, a printable wanted poster written by an NPC in the Saltmarsh setting explaining the bounty, and a DM explanation for each poster. The quests scale in difficulty so there’s always quests no matter what the level! Time for your characters to start making some extra gold to help pay for those boat repairs! Check it out now! Like my facebook page to stay updated on new content! https://www.facebook.com/Dungeon-Fools-309153646678973…

Handful of Heists
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This is the PDF version. For all your Fantasy Grounds needs, click here “There are some excellent, imaginative touches in the adventures, and I expect you’ll find it worth investigating. Recommended.” -Merric Blackman, Merric’s Musings. Attention scoundrels! Run riot over Waterdeep with this collection of five low prep/no prep “Pick up and play” heist adventures, along with six hand drawn, full color detailed battle maps, one full color hand drawn dungeon maze map, and a player handout treasure map. (Scroll on down for some art samples!) Within these pages: Caverns of the Sunken Queen: The Sea Goddess Umberlee demands tribute from all who sail her harbors….which means there’s a nice cache of gold in underwater caverns, just waiting for a thief bold enough to steal the tithe of a …

Oddities & Odysseys: A Heart of Stone
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A charity 3-4 hour Dungeons & Dragons adventure for 1st-3rd level characters! You are approached by a desperate fisherman with a secret. Are you willing to join him in recovering the lost silver of the Moon? All author royalties from the sale of this adventure are donated to Children’s Miracle Network Hospitals via the Extra Life charity organization. A Heart of Stone is a short side quest designed for use in the Dungeons & Dragons Ghosts of Saltmarsh campaign adventure by Wizards of the Coast. It originally appeared in The Lonely Scroll Adventure Contest: Saltmarsh, but is now available separately for your enjoyment. Beyond the normal PDF of the adventure, this product also includes a PDF with minimal graphics….

One-Page One-Shot #1 – Carbuncle Quest
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New to running D&D? Start here. Introducing the first in a new line of high-quality one-page adventures, suited for social distancing, your next social ZoomTM call or hours of fun you can bring to a bar once this whole thing blows over. Carbuncle Quest: An abandoned dwarven keep known as Morn Brakk holds the key to unlocking a priceless gem from the head of a sadistic, telepathic beast. Remove the gem and you’ve completed the Carbuncle Quest, based on the 1981 creature first introduced to the world in the 1981 Fiend Folio. The world has never been the same since. Level 1 adventure: Inside you’ll find all that a Dungeon Master needs to hit the table and go, including a brief introduction, a one-page (front and back) first-level beginner adventure framed in an innovative “narrativ…

One-Page One-Shots, Volume One
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Travel to the howling peaks of Djinn Cave, brave Madman’s Run, survive the attack of a deadly assassin in the city streets and much more in this collection of ten one-shot adventures, each carefully distilled into a single-page format, ready to play. Game night is saved with minimal preparation and maximum flexibility, focusing the party on a clear mission in a colourful setting while leaving room for improvisation, spontaneity, and endless possibilities for fun. Packed with colourful NPCs, formidable monsters, and clever traps, there is something in this volume for everyone to like. “So, are you feeling more like a dungeon crawl, or a trek through the wilderness, or maybe a romp in the city?” you ask casually as the players settle in and grab their beverages. Whatever they want…

Phandelver’s Noticeboards: 25 Quest Seeds for the Hinterlands
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Get Ready for Adventures in and around Phandalin! The quest seeds you find in this collection are intended for villages or small towns in the hinterlands, where strange monsters roam and the wilds are still untamed. The noticeboards numbered one and two are intended for characters of level 1 or 2; the noticeboards numbered three through six for characters of level 3 or 4. One noticeboard covers the quests available in Phandalin, the village described in the Lost Mine of Phandelver campaign. The description of each respective quest is included in the campaign book, however. You may use these quest seeds to liven up villages along the characters’ way, to bridge sessions where some players are missing from the table, or to offer more variety during a Lost Mine of Phandelver campaign. …

Quick Dungeons 2: Lair of the Ooze Lord
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Don’t let the name fool you!  Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick hook to jump right into the action. Quick Dungeons can be played as one shot adventures or they can easily be added as a side quest to your existing campaign. The maps are filled in and ready to explore. All you have to do is hook your players and get them to the dungeon. QD002: Lair of the Ooze Lord is made for a 2nd tier group of players and presents a challenge as the players h…

The Lonely Scroll Adventure Contest: Saltmarsh
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This volume contains 47 “one page adventures” created for the Lonely Scroll Adventure Contest around the theme of “Saltmarsh”. The entrants include new talent, rising stars, and a few veteran designers as well! These adventures can be used as one-shots, extensions to an existing campaign, or as a source of ideas for your own work. The competition was founded and curated by M.T. Black. The judge was Tony Petrecca. Creators Kerry Jordan, Robert Sherman, Phillip O’Brien, D Taylor, J. Alan Henning, Brian Durcan, Richard Hayward, Atul Vidhata, Josiah Erekson, M. S. Murtagh, Matthew Bannock, Chris Valentine, Johan Hedin, Jeremy Esch, Ben Reece, Jacob Gobar, Darion Smith, Conrad Audette, Fenix Fontyn, Jay Africa, Collin and Harald, Clayton Notestine, 2 Old Guys Games, Chris Cascioli, Sam Ma…

Xanathar Guild Missions
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Do your players wish to join the Xanathar Guild? If so, they need a series of missions to gain renown! Thus we have the Xanathar Guild Missions. Designed for levels 2, 3, 4 and 5 (per the Waterdeep: Dragon Heist faction system), this supplement provides the necessary details for any player wanting to join Xanathar Guild or if they want to assist in a mission on behalf of the Xanathar Guild without gaining renown.  3 of the 4 missions are combat-driven, and the final mission contains a tower defense-style mission with multiple options from either the Monster Manual or Volo’s Guide to Monsters.  If your players do not wish to join Xanathar’s Guild, then you could turn the missions into side quests, one shots, or be used as a means to infiltrate Xanathar’s lair. …

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