Benethor’s Seafarer Manual

Benethor’s Seafarer Manual

Publisher: Dungeon Masters Guild

Explore a world of maritime adventures with “Benethor’s Seafarer Manual,” a comprehensive supplement designed for Dungeons & Dragons 5th Edition. This guide equips your next naval themed campaign with a lot of captivating content:

Naval Combat Ruleset: Immerse yourself in thrilling naval encounters using our carefully crafted ruleset. Sail through treacherous waters, unleash devastating broadsides, and face enemy ships in heart-pounding battles.
Ship Types: Discover 9 distinct ship types, each accompanied by detailed stat blocks. From agile schooners to mighty galleons, these vessels offer unique experiences for your nautical adventures.
Guide to Trading: Engage in lucrative trade ventures with our comprehensive guide, delving into the intricacies of commerce on the high seas. Negotiate prices, uncover exotic goods, and become a shrewd maritime trader.
Subclasses: Enhance your character’s naval capabilities with 5 subclasses tailor-made for maritime campaigns. Whether you choose the swashbuckling Corsair rogue, the melodious College of Seas bard, or the fearless Sea Reaver barbarian, these options redefine your role in a maritime setting.
Backgrounds: Sailors hail from diverse backgrounds, and our supplement reflects this diversity with 7 unique character backgrounds. Whether you’re a Dockside Smuggler skilled in secrecy or a Shipwright’s Apprentice mastering the art of shipbuilding, you’ll find the ideal foundation for your maritime-themed chracter.

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Envoy Warforged Dual Origin

Envoy Warforged Dual Origin

Publisher: Dungeon Masters Guild

Chronicles of Lost Tomes proudly presents a new addition to the Dual Origin catalog: the Mechanid! This supplement includes the new Mechanid primary race, along with our first foray into Eberron, the Envoy Warforged subrace. For more options, check out our Player‘s Tome Preview, as well as our other supplemental releases. Thank you for following us this August of the Colossus, and stay tuned for next week‘s release!

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Half-Giant Lineage + Feats

Half-Giant Lineage + Feats

Publisher: Dungeon Masters Guild

Half-Giant Lineage + Feats

Within this compendium, you will find:

A brand new Lineage, the Half-Giant;
6 ancestries for this heritage, each complete with unique mechanics and abilities;
13 feats for this new lineage and its ancestries. These feats can alternatively be used as special feats for characters linked to giants, or even taught by giants to PCs befriending them.

Half-Giants are powerful and imposing beings, born from the union of a giant and a humanoid. Standing between 7 and 9 feet tall, they inherit their giant ancestors’ incredible strength and resilience, while retaining some traits from their humanoid lineage. Half-Giants can belong to various subraces, each reflecting the heritage of a different giant type. These diverse subraces grant them distinct resistances and enhanced versions of their signature abilities.

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DMSlash’s Everything – 2500 Sales Celebration [BUNDLE]

DMSlash’s Subclasses [BUNDLE] I

DMSlash’s Subclasses [BUNDLE] II

DMSlash’s Subclasses [BUNDLE] III

DMSlash’s Ultimate Compendium [BUNDLE]

DMSlash’s Ultimate Classes & Subclasses [BUNDLE]

Gond’s Treasury of Magic Items I & II [BUNDLE] – Copper Celebration

DMSlash’s Class Bundle [BUNDLE]

DMSlash’s Compendium of Feats

Gond’s Treasury of Magic Items: A Compendium of Wonders

Gond’s Treasury of Magic Items II: A Compendium of Wonders

Legacy of Netheril: Epic Spells

Legacy of the Giants: Runes and Infusions

DMSlash’s Everything [BUNDLE]

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Heist Heist Baby! A one shot Waterdeep heist adventure

Heist Heist Baby! A one shot Waterdeep heist adventure

Publisher: Dungeon Masters Guild

In the bustling city of Waterdeep, a shadowy underworld criminal known as Valerius Nightshade seeks the ultimate prize: the Heart of Ice, a priceless blue diamond. To secure this coveted gem, he assembles a team of skilled individuals, each with their own unique talents and secrets. Together, this team of rogues and misfits must overcome personal conflicts and trust issues to accomplish their daring mission. Will they succeed in their audacious heist, or will the secrets that bind them lead to their undoing? 

Heist Heist Baby! is a one-shot D&D 5e adventure designed for 4-6 level 6 players.

Includes:

4-6 hours of gameplay
How to assemble a heist team
Secrets to give to each player
9 stat blocks for monsters/NPCs
6 unique magical items
Traps and valuable items
A fiendish puzzle
Maps and Roll20 tokens

Summary

Heist Heist Baby! begins as the rag-tag band of criminals assembles in the secret hideout of Valerius Nightshade. He explains the intricacies of the heist job, sharing valuable intelligence about the villa they intend to rob. 

Under cover of darkness, the team traverses either the darkened rooftops or filthy sewers of Waterdeep to reach the villa. Once they have figured out how to get inside they need to navigate the treacherous halls and retrieve the gem. 

The tension reaches its peak when they find the jewel and discover that they still have each other to contend with! Hidden agendas, conflicting loyalties and the lure of the ultimate prize threaten to tear the team apart. As tensions rise and trust falters, they must confront their own demons and decide whether their unity can withstand the allure of personal gain.

Adventure Hook

Alright, folks, buckle up and get ready to embark on the heist of a lifetime! Let me introduce you to the man of mystery himself: Valerius Nightshade, the ultimate mastermind lurking in the shadows of Waterdeep’s underworld. This guy knows all the tricks of the trade, pulling strings and orchestrating schemes that will make your head spin.

Now, picture this: rain pouring down, streets glistening with that eerie city glow. Valerius needs a favor, and trust me, it’s a big one. He’s got his eye on the Heart of Ice, a dazzling blue diamond that’s worth more than your wildest dreams. We’re talking life-changing riches here, my friends. But here’s the kicker – it’s locked up tight in the clutches of Lady Seraphina Blackthorne, AKA The Viper. And let me tell you, she’s no ordinary socialite. This lady is a collector extraordinaire with a taste for rare artifacts and shady trades. Crossing paths with her is like dancing with a deadly snake: one wrong move and you’ll feel the venom.

But hold on tight because Valerius has faith in you, the best of the best. Well… the best that’s available anyway. He believes you’ve got the skills, the guts and the sheer audacity to pull off the impossible. He’s betting everything on the chance that you can slip through the tightest of security, outsmart the sharpest minds and snag that precious gem right from under The Viper’s nose.

So gather your crew, dust off your wits and get ready to steal the show. Valerius Nightshade is inviting you to join him on a heist like no other. Think shadows, deception and adrenaline-fueled action. This is your chance to shine, to outwit the competition and walk away with the ultimate prize. Will you rise to the challenge? Will you outmaneuver those who stand in your way? It’s time to make your mark, my daring comrades… and remember, the road ahead is as thrilling as it is treacherous. Keep your heads cool, your senses sharp, and get ready for the ride of a lifetime!

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The Necromancer – Class – Balanced

The Necromancer – Class – Balanced

Publisher: Dungeon Masters Guild

Wanting to play a Necromancer but struggle with Homebrews being too strong or weak? Well look no further! Here is your completely balanced Necromancer Class for D&D 5E. 3 subclasses, full spell list included, Undead Boons, and more! Raise the undead as a skeleton, zombie, spirit, or taxidermy mount, each with their own pros and cons. Capture souls and bind them to your undead to make them sentient, even freeing them from your control to make their own decisions.

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Wrath of the Wyvern – One-Shot – Battlemaps Included

Wrath of the Wyvern – One-Shot – Battlemaps Included

Publisher: Dungeon Masters Guild

Wrath of the Wyvern is an epic one-shot adventure involving brutal combat as the players are tasked with hunting the last stone-scaled Wyvern in a cold, muddy region known as the Umbral Highlands. 

It features 6 comic-style battlemaps, 5 new stat blocks, which, together with the tokens and music and ambient audio, will enhance your playing experience.

The adventure is designed for the following levels: 5 to 8.

The gamemaster can quickly adapt the experience to the level of the players by adjusting stat blocks or reducing or increasing enemy numbers and encounters.

Price: $3.21Read More