Forlorn but not Forgotten (SJ-DC-PHP-FLN01-01)

Forlorn but not Forgotten (SJ-DC-PHP-FLN01-01)

Publisher: Dungeon Masters Guild

A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.

You are called to the Wildspace system of Forlorn where an astral elf requests your aid! Will you help him seek out his lost lover?

Part one of the Crystalstar Series

Forlorn but not Forgotten is a two-hour love-torn Spelljammer adventure for characters of level 1-4. Optimized for APL 3.

This adventure brings in a role play focused twist along with a good balance of all combat, making this ideal for newcomers to D&D.

Included in this adventure:

A 25-page PDF files of the adventure (2-Hour adventure)
7 pages of the core adventure
Several pages of artwork to help paint the scene
Stat blocks for all NPCs and Monsters mentioned

A 24-page Printer-Friendly PDF version of the adventure
A downloadable zip of the handout and puzzle
A downloadable zip of maps (Colored, Printer-Friendly, Grid and Gridless variants)

CONTENT WARNING: Abduction (possible), Loss and Mourning (of a Loved one), Strangulation

Sample Pages:

Other Adventures by the Author:

Snow Ice (WBW-DC-PHP-POLAR-01)

You’ve Goat to be kidding me (WBW-DC-PHP-POLAR-02)

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Vega’s Guide to Multiverse’s and Marketing

Vega’s Guide to Multiverse’s and Marketing

Publisher: Dungeon Masters Guild

                                Welcome Back Darling, There is Much More To See…

Wherever you find yourself in this vast multiverse, you can always be sure that you will be able to find a Phantom Street, but what does one even look like? Beyond the scope of Cosmos Curiosities what other people populate these extraplanar spaces?

Vega’s Guide to Multiverse’s and Marketing sets out to give DM’s and players an overview of these spaces while also giving you enough freedom to build off of. Featuring 4 new races, 5 new backgrounds, 40 new items, NPC’s, random encounter tables and more. Vega and her new hires Cataron and Juniper take readers on a whirlwind tour of the vastness of the Phantom Streets and even into deeper Wildspace. Step inside Cosmos Curiosities once again and see what new cosmic wonders await you.

If you want 42 more items and more lore about Vega you can check out her first book. Cosmos Curiosities: The Onestop Shop In the Multiverse. https://www.dmsguild.com/product/403411/Cosmos-Curiosities-The-One-Stop-Shop-in-the-Multiverse?term=Cosmos+Curi

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「薬草摘み(ハードモード)」

「薬草摘み(ハードモード)」

Publisher: Dungeon Masters Guild

本シナリオは日本語シナリオとなります。

This adventure is all Japanese.

ダンジョンズ&ドラゴンズ第5版の単発セッション用シナリオです。

ベーシック・ルールのデータのみというコンセプトで制作したシナリオとなっています。

シナリオ名:「薬草摘み(ハードモード)」

推奨レベル:3

シナリオ傾向:ウィルダネス

推奨PC人数:4人

推定プレイ時間:オンラインセッションのボイスセッションで推定2~3時間ほど

トレーラー
薬草摘み、冒険者にはありがちなその依頼がPCたちに出される。
しかし、薬草のある場所はなかなか険しいらしく……?
ハードな薬草摘みは果たして達成できるのか。
ダンジョンズ&ドラゴンズ
「薬草摘み(ハードモード)」

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PO-BK2-01 The Thayan Connection

PO-BK2-01 The Thayan Connection

Publisher: Dungeon Masters Guild

Bandits have been raiding the heart of the Border Kingdoms. Terrified survivors tell tales of ambushes by brigands with preternatural speed and other strange abilities. A brave group of adventurers must put an end to the bandit threat and suss out the source of these otherworldly powers before the bandits become unstoppable…

A Two-Hour to Four-Hour Adventure for Characters of 5th – 10th Level

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Playable Race: Udarog (Fantasy Grounds)

Playable Race: Udarog (Fantasy Grounds)

Publisher: Dungeon Masters Guild

This is the Fantasy Grounds MOD file version.

Coming from a swampy homeworld (or plane) where soft tin is one of the only commonly available metals, udarogs did not have an easy time integrating into interstellar culture and economics.  Being from a cosmic backwater (literally and figuratively), udarogs have worked hard to overcome their disadvantages and join the other galactic and interplanar civilizations.

Udarogs first appeared in Monsters from Elsewhere (p.59-61) with two statblocks describing a fighter and a warlock.  They are intended to be a spacefaring race, but the needs of an individual campaign can change that.  On any world with magic and technology, their core conflicts will play out.

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Barbarian – Path of the Grave Touched

Barbarian – Path of the Grave Touched

Publisher: Dungeon Masters Guild

“In that moment, I thought to myself: “This is it”. The orc, however, just stood there, completely unfazed by the charging goblins. Just as the lead goblin was about to reach her, I saw this blue light shimmer around her. I could swear there was an elf standing in the exact same spot as her. And then she darted forward and phased right through that first goblin. You should’a seen its face! Then the orc let out this blood-curdling scream. The remaining goblins squealed in pain, covered their ears, and turned tail and ran. They looked like they’d just seen a ghost!” – Snrub’s Obscure Lore You Should Know For Sure, Volume 8 Chapter 5.

At 3rd level, a barbarian gains the Primal Path feature, which offers you the choice of a subclass. Serious Wizness presents a new option for haunted heroes: the Path of the Grave Touched.

Many creatures remain bound to locations and objects in the material world as spirits after they die. In some rare cases, a spirit finds itself bound to another creature. Referred to as Grave Touched, these heroes connect and bond with the lost spirit that now resides within them, and the two souls are able to draw upon the supernatural powers that brought them together to accomplish far greater things together than they could ever have hoped to achieve apart.

With your purchase you receive:

The Path of the Grave Touched Primal Path option for the Barbarian class

3 new magic items

A new spell: séance

Want to know when we release something new? You can find us on twitter @SeriousWizness

Price: $0.95Read More