Edict of Gloom Part 1: Trauma

Edict of Gloom Part 1: Trauma

Publisher: Dungeon Masters Guild

Welcome to the first chapter of the Edict of Gloom, a modular tool kit for bringing dark fantasy to life at your table.

In Part I: Trauma, we provide a framework to introduce the effects of psychological challenges on player characters’ minds. Beyond giving you mechanics, this supplement is full of advice and guidance on how to use this system effectively, to better enable you to create dark fantasy stories in your game. There is also discussion on how you can use this system to enhance character development and bolster roleplaying at your table.

Suitable for beginner and veteran GMs alike (jargon is minimal), this supplement includes:

A base trauma mechanic that addresses the issues of previous systems and avoids unnecessary complexity
A Short-Term trauma system to provide GMs with varied and interesting effects that apply to player characters in combat and skill challenges
Long-Term trauma mechanics that focus on driving character development that complements players’ visions of their characters
A recovery mechanic that enables player characters to go through psychological recovery
Four optional rules that can be used to create a game that is tailored to your players and can alter the atmosphere of your table
Plenty of advice and guidance on how to use these tools to create dark stories in your games

Alongside the written content, every page of this supplement has a high quality digital art background with a dark fantasy vibe to help get your creativity flowing when using this supplement. A text free artbook is included alongside the main supplement, as well as a print friendly version without background images.

This supplement has been crafted with a love for dark fantasy and deeply human stories. I hope you enjoy reading it as much as I have enjoyed writing and designing it, and that it helps you bring a dark and melancholy tone to your games, the way it has my own.

In the meantime…

Roll initiative,

Luke

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Wild Vampire Hunt: A supplement for Curse of Strahd

Wild Vampire Hunt: A supplement for Curse of Strahd

Publisher: Dungeon Masters Guild

Wild Vampire Hunt

A Supplement For Curse of Strahd

Pursue a lead given to you by the devil himself as you hunt the streets and buildings of Vallaki to prevent disaster in this adventure for the world’s greatest role-playing game 

Strahd Von Zarovich has placed a clutch of six vampire spawn made from previously slain adventurers within the confines of Vallaki. A letter reaches the newest batch of adventurers, asking them not to intervene as he brings this wayward town back into the fold.

This, of course, is a win-win situation for the lord of Barovia. If the adventurers heed his word, he will bring his terror to Vallaki with a strength never had before. On the other hand, if they do interfere, he can witness his newest guests struggle to save the town and gain a glimpse of what awaits them in this dark place.

This supplement can augment your Curse of Strahd campaign or be run as a stand-alone adventure for a band of level 8 characters. In either case, the random placement and events should give your table a unique experience.

Brought to you by Adventures of Bogo

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College of the Sea Bard Subclass

College of the Sea Bard Subclass

Publisher: Dungeon Masters Guild

A plug and play, keeping things simple subclass page for your D&D 5E games!

The Cardboard Box of Many Things brings no-frills, cheap and accessable subclass, magic item, spells and other assorted options to your D&D 5th Edition games, whether it’s to try something new or to fill a particular niche.

The College of the Sea is all about turning your bard into the rowdiest sea dog, hurling insults and shanties at friend and foe alike! Just don’t forget your grog and your peg leg!

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Circle of Torrent Druid Subclass

Circle of Torrent Druid Subclass

Publisher: Dungeon Masters Guild

A plug and play, keeping things simple subclass page for your D&D 5E games!

The Cardboard Box of Many Things brings no-frills, cheap and accessable subclass, magic item, spells and other assorted options to your D&D 5th Edition games, whether it’s to try something new or to fill a particular niche.

Control the maelstrom of the waves with your power as the Circle of Torrent Druid subclass! With the uncontrolled power of the stormy sea running through your form, little can stand before you – or perhaps you prefer soothing and calming your allies with the sound of gentle lapping waves?

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Grove Guard Fighter Subclass

Grove Guard Fighter Subclass

Publisher: Dungeon Masters Guild

A plug and play, keeping things simple subclass page for your D&D 5E games!

The Cardboard Box of Many Things brings no-frills, cheap and accessable subclass, magic item, spells and other assorted options to your D&D 5th Edition games, whether it’s to try something new or to fill a particular niche.

The Grove Guard fights to protect the land within which they hone their skills. Whilst not as magical as a Druid or Ranger, they have a certain amount of control over the land and bring this to full effect as they sweep enemies aside with martial prowess!

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