Publisher: Dungeon Masters Guild
A group of strangers have been kidnapped by Merfolk. Taken as hostages in exchange for the return of an heirloom, can they band together to save themselves, or will they die before their story even begins?
This is the first in a new series, called Party Starters! We all know and love the ‘start in a tavern’ trope, but some DMs and players would like to mix things up. That’s where this series comes in – to provide alternative beginnings to your next campaign!
This adventure is part of The God Trials collection, created and written by Ammon Hansen. Specifically, this is product #4 of 20 for 2022. Follow us on Twitter @TheGodTrials for updates! New adventures will be released every Saturday.
This file is printer-friendly.
Although this is part of a loose ‘series’ of adventures, these are each intended as Session 1 adventures. However, each can be modified (as detailed within the document) to suit higher-level parties.
Alternatively, this can be played as a standalone adventure or dropped into any existing world or campaign.
Publisher: Dungeon Masters Guild
The Adventuring Party Naming Guide was designed to help groups come up with a unique name to help bring the group together. Inside you will find reasons for a group to come up with a name. Some event that finally solidifies that this group is ready to adventure together. In addition, you will find various roll tables to help the group come up with a unique name. On each table, you can select a desired outcome or roll a die to get a random choice. There are tools for the DM to give the group a boon or reward for taking this step, helping the players feel as connected as their characters. Finally, you will find pre-generated party names that can be used by the group or by the DM to quickly name a group of NPC’s that have formed their own party.
Publisher: Board Enterprises
In a rare occurrence, an entire town has been sentenced to death. The Latvich town of Estesitch has been declared treasonous. When the armies arrived, the townsfolk locked the gates and hoped to resist. Surrender offers were made, but no one in the town came out to give up. The entire town was declared in rebellion.
The town of Estesitch has been under siege for several weeks. Stores are running out, and the town will shortly begin to starve. Rather than wait them out, the Generals’ Conclave has decided to use Estesitch as a proving ground for some of the weapons and war machines they have been developing. Several troops will be allowed to send two squads of ten into the town of Estesitch to slaughter the traitors, while nobles and military leaders watch in order to judge the equipment and tactics of the various forces. The worst melee “competition” in history is about to begin.
If you’re looking for a ton of new ideas, ideas you can easily use in your existing game world or use to craft a new game world, then Small Bites is what you’re looking for. Our goal is to take a subject, whether an archetype, a monster class, or some other FRPG theme and bring you as much content about it as we can. But this isn’t a simple one-shot supplement. We want to get you involved in the process – giving us the themes you want most, the articles you like the best, and the feedback we need to make you happy.
This is the “World Walker” edition. The Game Master edition gives you even more, including ideas about campaigns, enemy characters, and world building. We know that veteran and starting players and game masters are all going to find things they can use, and ideas to spark their characters, campaigns and game worlds! Come on – You’ve got nothing to lose!
This supplement contains 31 pages of content, compared to the full (GM) version which contains 93 pages. If you haven’t taken a look at our Small Bites before, this is the perfect opportunity to give us a try! This is a ton of content for free. You will find dozens of ideas that spark your imagination, as well as entertain you!
Publisher: Kent David Kelly
The Essential Basic/Expert (B/X) Character Sheet is Here!
Have you ever looked at your featureless character sheet and felt … uninspired?
Have you ever had difficulty visualizing your character, or explaining what he or she looks like to the Game Master and other players?
Instead of a monochromatic office form approach, wouldn’t you rather use a full color, intuitively designed character record that gives you everything you need at a glance, electronically or in print?
Don’t you want to look at your character and feel your imagination come alive?
And what if your character record was easy to use, editable, customizable, 8.5×11 letter-sized printable, and savable too?
You’re in luck. The Castle Oldskull Essential Character Sheet, a third party release from Wonderland Imprints that is 100% compatible with Old-School Essentials, is now available to you in PDF file form. It includes a full-color character portrait, an elegant and thematic quick reference format, and hundreds of form fillable fields to accommodate your typing and updates.
Please feel free to take a look at the previews to see what it all looks like. Note that DriveThru’s small preview does not always work correctly with graphics-heavy imagery; all page backgrounds in the PDF files are white.
In this product you will receive both a blank PDF file (fillable with your own character details), as well as a fully completed NPC sheet from the World of Oldskull: City of Grimrook campaign, Morrigan of the Iron Wolf Clan. This character is 100% ready to go if you want to play right away.
If you have Adobe Acrobat DC software, with this product you can easily enter numbers and text, delete text, edit as you like, save, and reopen with all of your adventure and character details intact. Please note that I have not experimented with unofficial PDF tools, but if they are Adobe complaint they will probably work for you as well. I cannot promise tech support, phone support, or full compatibility with unofficial PDF tools.
All of your essential character information will fit on two sheets, file pages 2 and 3. You could print those back to back if you like. Additionally, a unique third Oldskull Lore Sheet features many more character details which you can draw upon from the World of Oldskull campaign. This section is 100% faithful to my third party, 5-star rated, OSE-aligned book, Castle Oldskull Game Supplement, Book I: Character Creation, which you can find separately here:
I hope you enjoy this character sheet and the others like it. (I am releasing many other character portraits, and interesting NPCs from the Free City State of Grimrook campaign, if this one is not quite what you are looking for.)
If you want to know more about Grimrook and Castle Oldskull, my free introductory supplement (inspired by the Castle Oldskull / Bundle of Holding fundraiser endeavor participants of 2022) here:
Another fine release from Kent David Kelly and Wonderland Imprints, Only the Finest Works of Fantasy.
Disclaimer: This product contains assets that were procedurally generated with the aid of creative software powered by machine learning.
The software used to create the raw output of this artwork was Midjourney AI, as prompted and curated by Kent David Kelly. Additional necessary refinement software (“Handcrafted” in DriveThruRPG parlance) used by Kent David Kelly to further customize the individual raw AI outputs included the following, with between four and seven software suites being used per piece:  Affinity Photo,  ChaiNNer,  FaceApp,  GFPGAN Inference,  Microsoft Picture Manager,  Paint Classic,  PowerPoint,  Python Colaboratory (Colab),  PyTorch, and  4x_Deviance_60000G.pth.
(This product was created with the pre-installed Maiandra GD font, which you can download onto your computer if you do not already have it.)
Spider-Man India appears in the upcoming Edge of Spider-Verse #3 as he goes up against a gorilla in a white suit who seems to be his version of the Kingpin.