Treasure Discoveries

Treasure Discoveries

Publisher: Dungeon Masters Guild

Treasure Discoveries

Interesting and Mysterious Things to Find in Any Treasure Trove!

Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook delves deep into the concept of “treasure”, presenting a toolkit for DMs who want to elevate their games. In this case, Treasure Discoveries is an extraordinary source of ideas for including treasure in your campaign, including:

The Who, What, When, Where, Why, and How of Treasure: Discussing the very nature of treasure itself. More than items of value, treasure represents the history, wealth, and a full narrative of the lands and people of a world. There’s also matters of where a treasure comes from and how it wound out where the heroes can find it, among many other questions to ask and answer.
Contents of a Treasure Trove: The “brass tacks,” so to speak, of what a treasure trove is made of. Precious (and practical) metals; gems of every color and type; crafted objects of a dizzying variety; and items of value that don’t necessarily fit neatly into a backpack are among the many things covered.
Containers of Treasure: What will you find your treasure reward within? A bag, chest, or coffin? What is an amphorae, a catafalque, or coffer?
Treasure Trove Set Pieces: For quick reference and use, you get five different collections of treasure that might be found, from a bandit leader’s pouch to a dragon’s hoard.
Random Treasure Trove Tables: Expanding dramatically from the tables found in the Dungeon Master’s Guide, these tables give the GM extraordinary deep and colorful results when randomly generating the discovered treasures found in any situation.

That last part is the true meat of the product, as it can enhance any fantasy game with a couple of simple rolls. Treasure Discoveries is an invaluable tool for any DM hoping for some quick-and-easy help in elevating their scenario with interesting and descriptively-fulfilling treasures to fight for and earn.

A Surbrook Press product from award-winning author Michael “The Professor” Surbrook.

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Underdark Discoveries

Underdark Discoveries

Publisher: Dungeon Masters Guild

UNDERDARK DISCOVERIES

Interesting and Mysterious Things to be Found in the Underdark

Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook delves deeply into the Underdark, presenting a toolkit for DMs who want to elevate their games. In this case, Underdark Discoveries is an extraordinary source of encounters and other useful information about using the ocean in your campaign, including:

A look at what the Underdark is like, including a look at how caves and cave formations are created.
Thoughts and suggested rules about what is it like to live in perpetual darkness.
How to build “realistic” Underdark beasts.
Stat blocks for three sample cave creatures.
A d100 chart presenting 50 encounters within the Underdark, including friends, foes, locations, objects, and artifacts.

That last part is the true meat of the product, as it can enhance any game with a couple of rolls, making it an invaluable tool for any DM hoping for some quick-and-easy help in elevating their scenario or session.

A Surbrook Press product from award-winning author Michael “The Professor” Surbrook.

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Unpleasant Discoveries

Unpleasant Discoveries

Publisher: Dungeon Masters Guild

Unpleasant Discoveries

Strange and Unsettling Things for a Horror-Fantasy Game

Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook takes a look at horror and how it can be used within your game. Unpleasant Discoveries presents DMs with a toolkit of ideas on how to run compelling horror-fantasy, including:

Locations for Lairs and implementing Regional Effects
Rules for Running Gothic Horror
An elaborate table for generating various Encounters and Unpleasant Discoveries

That last part is the true meat of the product, as it can enhance any game with a couple of rolls, making it an invaluable tool for any DM hoping for some quick-and-easy help in elevating their scenario or session.

A Surbrook Press product from award-winning author Michael “The Professor” Surbrook.

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Hellenic Collection [BUNDLE]

Hellenic Collection [BUNDLE]

Publisher: Dungeon Masters Guild
This special bundle product contains the following titles.

Hellenic Armory
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Hellenic Armory
This book contains Weapons & Armor from Hellenic Core Compendium, if you also wish the units, look to the Compendium: Hellenic Core Compendium – Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com)
This book contains a full conversion of D&D 5th edition weapons & armor to a hellenic setting and a collection of magical materials that provides special attributes for them, but does not include the units of Hellenic Core Compendium. It is designed to fit for any campaign of Greek themes, including Theros.
Within this book you will find the following content.
Thematically overhauled weapons & armor.
Number of simple combat rules to impove hellenic feel of the campaign.
5 Magical materials to craft weapons and armor from with unique attributes.
Credi…

Hellenic Combat, Companions & Death
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Hellenic Combat, Companions & Death
This book contains a collection of alternate and new rules that were used on Heroic & Hellenic themed campaign, but many of which require no relation to Hellenism to add strategic depth to battle through simple modifications, a system for extended battle scenes, and ways to make death epic and heroic through a last stand system.
Contents:
Rules to improve feeling of heroic & Hellenic combat.
Large scale heroic battles.
Companions.
Heroic Last Stands.
Death, Send Off & Afterlife.
Credits
Written and designed by Jani Hietikko (Zizuzazu/Tiboric) (u/Zizuco)([email protected]) with the generous help, consultation and editing of Crelore and Anna Stanczyk. …

Hellenic Core Compendium
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Hellenic Core Compendium
This is designed as a simple base for any campaign of Greek themes, including Theros, with a set of weapons, magical materials, and NPC statistics of variety of skill levels and equipment to fill the world with.
Within this book you will find the following content.
Thematically overhauled weapons & armor.
Number of simple combat rules to impove hellenic feel of the campaign.
5 Magical materials to craft weapons and armor from with unique attributes.
16 Historic NPCs & 10 fantastical NPCs.
If you only wish the Units, look to Hellenic Units: Hellenic Units – Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com)
If you only wish the Weapons & Armor, look to Hellenic Armory: Hellenic Armory – Dungeon Masters Guild | Dungeon Masters Guild (dmsgui…

Hellenic Horsemen, Chariots & Racing
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Hellenic Horsemen, Chariots & Racing
In the ancient times horses were primarily utilized to pull chariots or transport troops, though examples of lancers and actual cavalry charges surface eventually. Racing existed a long time, and was an entertaining, though dangerous, sport in the olympics. This book provides a small number of feats for a cavalryman, general ruleset for chariots and cavalry to make them feel more unique and challenging to utilize, as the difficulty of fighting off horseback is what held back much of the cavalry advancement. Additionally the book contains a small number of new and modified creatures to pull a chariot or be mounted, as well as a number of chariot variants.
Contents:
Mounted & Chariot Rules to improve thematic feel.
Horse Racing & Chariot Ra…

Hellenic Rivals
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Hellenic Rivals
This book is intended to generate interesting rivals or significant NPCs with ties of one manner or another to a player character. While these tables can easily be used outside D&D, the loot tables do utilize D&D’s usual values. This system was created for a Hellenic setting in mind, such a Theros, but it is relatively setting neutral and so nothing prevents it from being used elsewhere.
Contents:
Tables for generating a rival or significant NPC:
6 Types of Power, such as Militaristic, Mercantile, etc.
3 Tiers of Power for each category.
Table for source of fame.
Core Values & Hates
Side & favorite activity in a conflict.
Personal connection to a character.
Demeanor & Manner of Speech.
Appearance features by category.
Simple loot table dependant on ca…

Hellenic Ships & Sailing
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Hellenic Ships & Sailing
This book was created to provide a selection of hellenic ships, modules for them, and a convenient system of combat, travel and cargo management. The base ships should be compatible with D&D 5e naval combat, but the book also provides alternative systems.
Contains:
Thematic Roles & Duties onboard.
Alternative sailing rules.
Alternative naval battle rules.
Simple crew rules.
Simple Cargo system.
3 slot module system for ships.
28 appropriate items for the module system & ship improvement.
8 Ships, from Triacontor to Megapolyreme.
Simple modification system to convert a ship into a Cargo or Siege ship.
Credits Written and designed by Jani Hietikko (Zizuzazu/Tiboric)(u/Zizuco)([email protected]) with the generous help, consultation and ed…

Hellenic Theater & Debate
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Hellenic Theater & Debate
This book contains ruleset for performing Dialogue, Debate and Theater, as well as few tables to generate various things and few example NPCs to debate against. While it is designed for Hellenic setting, it could be adabted easily enough for another environment. While the intention was to create ancient greek theater system, it was also to make a system that can be played without necessary knowledge of the said systems, and so it is in many ways simplified for ease of play, while maintaining a selection of core ideas of greek theater
Contents:
Dialogue Rules
Debate Rules
Theater Rules
6 Opponents to Debate Against.
Credits
Written and designed by Jani Hietikko (Zizuzazu/Tiboric)(u/Zizuco)([email protected]) with the generous help, consultation and…

Hellenic Units
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Format: PDF
Hellenic Units
This book contains only the units from the Hellenic Core Compendium, designed for any campaign of Greek themes, including Theros. If you also wish the Weapons & Armor, look to the Compendium: Hellenic Core Compendium – Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com)
Within this book you will find the following content.
16 Historic NPCs & 10 fantastical NPCs.
Credits Written and designed by Jani Hietikko (Zizuzazu/Tiboric)(u/Zizuco)([email protected]) with the generous help, consultation and editing of Crelore and Anna Stanczyk….

Mythical Flavor for Backgrounds
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Mythical Flavor for Backgrounds
This small collection of tables is intended for generating mythical events of hellenic flavor for backgrounds of PCs and NPCs. It may, however, be utilized for most settings where gods and demi-gods may exist and interact with mortals.
This does not replace backgrounds, rather, it is for generating mythical events for a character’s background.
Due to its mythical nature, a few unsavory things frequent in myth are present on the random generator tables, which should be taken into account when relevant….

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Chaplain Domain

Chaplain Domain

Publisher: Dungeon Masters Guild

Chaplain Domain for Dungeons & Dragons 5th Edition.

A cleric subclass for those that want to be heard.

The Chaplain is an archetype focused on helping their allies at the expense of making themselves a more noticeable target on the battlefield, by conducting divinely inspired sermons that they punctuate with righteous blows aimed at their enemies.

All past and future proceeds for all of my titles on DM’s Guild store after the WOTC’s licensing fee are permanently donated to the Red Nose Day charity! 🙂

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