Crime and Punishment [BUNDLE]

Publisher: Skirmisher Publishing
This special 50% off bundle contains seven bestselling system-free titles that can be used in conjunction with any RPGs! They include two volumes from the popular “100 Oddities” series, an entry from our “Jester Dragon’s” line of random generators, two fantasy short stories, and two universal setting guides that contains multiple places devoted to crime or its punishment (among them a jail, a prison, a courthouse, a thieves’ guild, a brothel, and a venue for judicial combat).


100 Oddities for a Dungeon
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Welcome to “100 Oddities for a Dungeon,” the sixteenth entry in Skirmisher Publishing’s popular and bestselling line of system-free sourcebooks designed to make any areas or encounters taking place in them more fun and interesting!  This supplement is dedicated to dungeons in the classic sense of places used to confine and punish people, including prisons, jails, oubliettes, and torture chambers; as described in the works of authors like Edgar Allan Poe (e.g., The Pit and the Pendulum), Alexandre Dumas (e.g., The Man in the Iron Mask), and the Marquis de Sade (e.g., Justine); and as presented in cinematic works ranging from those of Hammer Films to the entries of the “Saw” franchise. They range from famous historic sites like the Bastille in Paris to the hidden cells maintaine…


100 Oddities for a Thieves’ Guild
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Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode).  Oddities are the details that can transform a 10’x10’ room into a memorable encounter and can be mundane or magical, trivial, obtuse, unusual, unsettling, and even horrifying. You provide the big items like critters, adversaries, mustachioed villains, history, treasure, and context, and we give you embellishments that can enhance any encounter — or hijack it for a hard left turn or even an about face.  Oddities are intended…


Kos City (Swords of Kos Fantasy Campaign Setting)
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Welcome to the world of Kos and to Kos City, the first volume of the highly-anticipated Swords of Kos Fantasy Campaign Setting! This book contains descriptions of 50 different specific places that can be used either individually or in conjunction with one another, and within the context of the city of Kos as presented here or as part of any other community a storyteller might have established within their own campaign setting. It also includes a fully-keyed map of the city of Kos, both in the book and as a separate 11 x 17 file that can be printed out on a single sheet of paper. The Swords of Kos Fantasy Campaign Setting has deliberately been designed to be system free, not tied to any particular game setting, and to be compatible with any set of role-playing game r…


Kos Island (Swords of Kos Fantasy Campaign Setting)
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Welcome to Kos Island, the third volume of the highly-anticipated Swords of Kos Fantasy Campaign Setting! It follows Kos City and Lands Beyond Kos and is fully compatible with and expands upon concepts that appear in them. This book contains detailed descriptions of the island of Kos, what lies around it, of its 12 major towns and villages, and of 10 specific places located on the island or smaller islets in the waters surrounding it. All of these elements can be used either individually or in conjunction with one another, and within the context of the Kos campaign setting or as part of any other campaign setting a storyteller might be using for their own games or stories. It also includes a fully-keyed map of the region, both in the book and as a separate 11 …


Swords of Kos: Pateon Fnordseeker and the Day He Gave Up Drinking
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“Pateon Fnordseeker and the Day He Gave Up Drinking” follows three bounty hunters on the track of a fugitive mage and, as they close in on him, reveals how they may have bitten off more than they are able to swallow. Because sometimes there really is such a thing as too much alcohol … “Pateon Fnordseeker and the Day He Gave Up Drinking” is a short story that takes place in the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Mediterranean and the lands surrounding it. A century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters, the agents of Gods and Titans struggle against each other, nations strive to survive or dominate one anothe…


Swords of Kos: The Misadventures of Bjoric
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“The Misadventures of Bjoric” is the tale of two down-on-their-luck Germanic war orphans who emigrated to the Aegean as children. Bjoric and his brother Frantz have only ever wanted to make a simple life for themselves on the island of Kos, but fate always seemed to work against them. Now, after a failed attempt at living the life of an adventurer, Bjoric finds himself in jail with no options, and his brother is lost and maybe even dead.  “The Misadventures of Bjoric” takes place in the Swords of Kos Fantasy Campaign Setting, a bestselling swords-and-sorcery milieu set in a Dark Ages fantasy version of the Mediterranean and the lands surrounding it. A century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient race…


The Jester Dragon’s Random Brothel Generator
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From worlds of swords-and-sorcery to libertine space colonies, a lot can happen in a brothel. Intrigue, romance, murder, and all extremes of pleasure and disappointment wait behind the green door and under the red lanterns of seedy fleshpots and high-class seraglios. If you want to bring a little exoticism, eroticism, and bawdy fun into your campaign, you go straight to the brothel. But who has the time to invent an all-new house of ill repute every time the adventurers stagger into town, heavy with coin and flushed with blood? Lucky for you, the Jester Dragon has brothels on the brain. So get out your dice and let the sweaty hand of fate create the brothel for your campaign needs!…

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Escape the Dullahan – a MÖRK BORG card game

Publisher: Chris Hopper

The Dullahan, headless seeker of souls, rides his black stallion through the deep woods and countryside. Where he stops, a mortal dies.

This 54-card print-and-play add on for Mörk Borg introduces two new creatures: The Dullahan and the Sluagh. Players draw 3d6 cards and resolve the encounters listed on each, ultimately either escaping or facing off against the Dullahan for their very soul.

Price: $3.99

Zsesh, Defector Prince – A Sinners of Chult Expansion

Publisher: Dungeon Masters Guild

Deep hidden underneath a mountain, the crime lord Zsesh plots and schemes to reclaim his throne. Will you work with him against a greater evil, or take him down?

This MASSIVE expansion pack is all about Zsesh. It includes the following:

A 26-page PDF including the following:
A flowchart for major encounters with Zsesh
Details on the 11 major encounters in the flowchart, taking players from level 2 to 9
Details on a whole new biome in Chult, with 20 random encounters for it
Information on 4 new locations including Zsesh’s lair, a Batiri village, and another ruined city
A revised stat block for the Yuan-Ti Pureblood, making them better fit as a horde enemy
Stat blocks for important NPCs in Zsesh’s story arc, including allies and enemies
Information on Zsesh’s temple, including details on each room in the building

Three printable handouts for your players of letters they can recieve from Zsesh
A three-page map detailing each floor of Zsesh’s base, including non-annotated variants for virtual tabletops
A modified map of Chult including markers for all the locations included in the supplemetnt

With the amount of stuff in this supplement, it’s honestly ridiculous this is only $6.00. I put so much time, effort and love into this, and I’d really appreciate it if you checked it out! As always, let me know what you like and dislike about this. Happy playing!

Price: $6.00

Encounter Maps – Yuletide Journey

Publisher: Hero Forge Games

This product contains hand-drawn encounter maps for the adventure Yuletide Journey of the Hero Kids role playing game in full colour and printer friendly formats as well.

To play the game both Hero Kids from Hero Forge Games and the adventure book are required.

Price: $0.80

Midgard Worldbook for 5th Edition

Publisher: Kobold Press

Adventure In a Dark World of Deep Magic for 5th Edition!

It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage.

The omens are dire. The roads to the shadow realm are open again, and the fey have returned to claim their ancient tribute. In the north the giants prepare for Ragnarok, while the goblins in the west grow restless. In the Crossroads, the shadow of the vampire princes falls across the land. The World Serpent is stirring—and not even all-knowing Baba Yaga can say what will happen next.

Now more than ever, Midgard needs 5E heroes to stand against the dark, driving it back with spell, steel, and cunning!

The 460-page Midgard Worldbook for 5th Edition includes:

Detailed description of Midgard’s empires, cities, and kingdoms, with associated heraldry, rulers, and adventure hooks for each state, large or small
Characters from Baba Yaga to the lords of the Dragon Empire, from the honest folk of Zobeck to various elven holdouts of Dornig and the vampire lords of Morgau
Full lore on the pantheons of the Northlands, Crossroads, Elves, and others, including domain lists, rituals, divine demands, and the various masks and sacred texts—plus rituals and ambitions of the Dark Gods, for the GM’s eyes alone!
Setting-specific lore of the planes, history, calendars, and conflicts of the world to enrich your stories and campaigns
Forbidden lore of blood magic, void magic, and various dooms and items not meant for players’ eyes!
A complete Index of the book’s people, places, and major terms
Encounter tables for each region of the setting and the planes!
And much more!

Start your next campaign off right—put your 5th Edition D&D players on a dark road!

Price: $29.99